Show HN: BlenderQ – A TUI for managing multiple Blender renders

github.com

57 points by TechSquidTV a day ago

Hi HN,

I’m a solo content-creator/Blender user and developed this tool as an easy way to manage and render multiple Blender renders locally.

The TUI portion is written in TypeScript because it gave me a good way to build the front end that allowed for some complex components in a language that I was intimately familiar with, and the portions that interact with Blender are actually Python scripts.

sorenjan a day ago

I don't manage any Blender renders, so this isn't for me, but if you want to use Python for the TUI part as well you can use Textual [0].

A lot of the Textual based programs[1] can be run without having to install them with uvx, i.e.:

  uvx --python 3.12 textual-demo
  uvx usolitaire
[0] https://github.com/Textualize/textual

[1] https://github.com/oleksis/awesome-textualize-projects

  • Joel_Mckay a day ago

    The Blender group already has batching job queue managers called Flamenco:

    https://flamenco.blender.org/

    The client is cross platform, and only requires a network share.

    It may be wise to add any features you need to the project... =3

andybak a day ago

[flagged]

  • codetrotter a day ago

    My late grandfather used to teach some classes many years ago.

    He recounted how one time, after he had graded and handed back some deliveries from the students, one of them came up to him with a confused look on his face.

    The student said: In the feedback you wrote D.N.A.S.M. What does that mean?

    My grandfather said: It means Do Not Abbreviate So Much.

    Your comment reminded me of this :)